Flemish Game Sector Achieves Record Turnover in 2025
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Flemish Game Sector Achieves Record Turnover in 2025
- The Flemish game sector achieved a record turnover of 70 million euros in 2024, representing a 20% increase from the previous year.
- Despite this growth, the Flemish Games Association (FLEGA), led by General Manager Natascha Rommens, indicates the sector is at a crossroads, emphasizing the need for continued policy support and investment.
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The Flemish game sector experienced significant growth in 2024, with its turnover reaching 70 million euros, a 20% increase compared to 2023. This growth is notable given a global trend of layoffs and downsizing in the gaming industry. The number of Flemish game companies also rose from 113 to 128, and employment increased by 20%, accounting for 674 full-time equivalent jobs by the end of 2024.
Several factors have contributed to this success, including innovation, thorough market analysis, and strong community building. New game releases from smaller studios and continued revenue generation from established titles through “Live Operations” (post-launch development and content additions) have been key drivers. The export market is crucial for Flemish game developers, accounting for 99% of their market and enhancing the region’s international standing.
Despite this positive performance, the Flemish Games Association (FLEGA) views the sector as being at a crossroads. Natascha Rommens, General Manager of FLEGA, has highlighted the importance of ongoing government support. The industry advocates for a favorable fiscal climate, continued investment in innovation, talent development, and improved access to financing to sustain Flanders’ position as a significant player in the international game industry. The development of video games is considered a “risky business,” and a supportive policy environment is crucial for ensuring a strong and sustainable industry in Flanders.